この記事は1年以上前に書かれたもので、内容が古い可能性がありますのでご注意ください。
Last week I participated at the University of Aizu’s exhibition of its
Visual Music Player project. The exhibition took place at the
Asiagraph in Tokyo, which was part of the
Digital Content Expo. The fair was a very inspiring place and its location at the National Museum of Emerging Science and Innovation seemed perfect to me. Its spirit was more like presenting and exchanging new ideas than presenting products. I liked this atmosphere very much.
One impressive highlight was the computer graphics art gallery and its corresponding booths. The displayed works made me forget whether they were made on a computer or not; even I couldn’t say for most of the works if they hadn’t been part of a CG exhibition. So I realized that in art using graphic programs became one technique out of others and that CG art is absolutely equal to traditional art. This seems obvious in Japan, but in my home country art is often associated with traditional craftsmanship. Once more I have to realize that more than in other countries, tradition and modern technologies seems to join very well in Japan. And I have to admit that I feel very comfortable when technology and arts conjoin successfully.
Frederik